Thursday, March 29, 2012

An Open Letter to Roger Ebert Regarding Video Games


Roger Ebert famously declared “Video games can never be art” in his article of the same name.  Since then, he has redacted this to restate “video games will not be art during any of our lifetimes.”  While this was enough to at least reduce the amount of flack he received from the gaming community, it was not enough to satiate me.  As an avid gamer, a dedicated critic of all things creative, and a lover of nitpicking, I take issue with this.  In the revised article, Mr. Ebert said that many of the rebuttals included specific recommendations of “play this game” or “play that game” which, obviously, are poorly suited to the argument.  Mr. Ebert is a film critic, and a good one at that, and he has proven his mettle as a film critic any time it has been questioned.  The man is an expert.  However, I can say bluntly that he does not know video games.  His established expertise is part of the reason this so badly perturbs me; Mr. Ebert is not the typical internet ignoramus nor a senile old man scared of change and pining for the bygone days that never existed, he is a genius of his craft whom I respect and admire and, as an amateur but devoted critic myself, someone to whom I often turn for research purposes.  I care what he thinks, and it is therefore annoying, to say the least, when he says something so drastically wrong.  Video games are already art; they have been for some time, and while the definition of art is quite subjective, it is hard to create a fair system of evaluation in which it does not qualify.
I have a great concern that Mr. Ebert is allowing himself to be controlled by a confirmation bias.  While he admitted he observed a compelling argument from video game designer Kellee Santiago, who cited several examples of artistically-inspired video games including Flower, the entire premise of which is built around the concept of nature versus industry, Ebert still claims “These three are just a small selection of games, she says, ‘that crossed that boundary into artistic expression.’ IMHO, that boundary remains resolutely uncrossed.”  However, he then cited Georges Melies’s A Voyage to the Moon as being more artistic than any of the games provided as examples.  A Voyage to the Moon was not made with artistic vision; Georges Melies was a magician, who was more interested in the effects of editing as a means of tricking the audience than in using film as a means of art, and he never pretended otherwise.  While A Voyage to the Moon was important in terms of future films, it is not, in and of itself, art, by most definitions.  He even goes so far to acknowledge he believes chess to be an art form, though doing so would almost certainly validate Tetris or the Professor Layton series the same way.
Firstly, we must address the issue of “what is art”.  The term is so subjective that it is difficult to say it has any true meaning, and my personal definition (a work within a medium which exemplifies its ideals) is a particularly loose one.  Internet-based comedian and art film critic Kyle Kallgren, specifically addressing the question “Are video games art?” in response to the opening of the Chicago Museum of Art’s new video games exhibit, says “Of course they are.  That’s not even a question.  They’re made by artists with a creative vision of an artificial world shaped by the author’s creativity and vision.  The medium has given us countless memorable characters, shaped our view of history, added to the cultural lexicon, and, like it or not, video games have touched every part of modern life.”  However, if I am to make a fair argument, I need to evaluate video games on Roger Ebert’s criteria.  Further, as I said, Mr. Ebert is not a gamer, he is a film critic.  If I’m to refute his argument, I’m going to need to level the playing field, so to speak, and approach everything in terms of film.  I present my argument in the terms of film, as far as I have learned them: of mise-en-scène, of cinematography and editing, of narrative, and of sound.
However, I would first like to point out that Mr. Ebert’s claim would be far stronger if he were not a critic of film.  Film is itself a very new medium, and one that is undoubtedly an art form, at least to the aforementioned Mr. Ebert.  The reason he eventually acknowledged he could not say video games will never be art was because “Perhaps it is foolish of me to say ‘never,’ because never, as Rick Wakeman informs us, is a long, long time,” elaborating to state, “Let me just say that no video gamer now living will survive long enough to experience the medium as an art form.”  Rounding for ease of use, film has been around for roughly 112 years; video games have been around for forty.  Forty years, may I remind you, is also a long time.  A hypothetical critic of paintings or sculpture or theater could say that film would never be an art; however, were he to say this in 1940, it would mean ignoring the dozens of noteworthy films that had already come out and have since been vindicated by history, as well as proving said critic was only tangentially familiar with the medium.  Giving myself a life expectancy of 76 years, that would mean that video games will not develop into an art in ninety-eight years.  If this same criterion were applied to film, then Citizen Kane would be considered part of the “dark ages” of film creation, before it became art.  Video games, too, have been art for years, evident to those familiar with them.
The interesting thing about that hypothetical critic is that he’s unnecessary.  That hypothetical is extraneous, because this has already happened.  The exact same thing happened with the introduction of diegetic sound into film in the late twenties.  Critics of silent film stated that it was a fad, a gimmick; real artists filmed things silently.  Charlie Chaplin outright refused to use sound film for most of his career, only caving decades after the change had become nearly omnipresent in the industry.
In terms of mise-en-scène, video games represent a great amount of creativity and effort.  Video games are the only medium where science fiction and high fantasy are alive and well; as a result, many video games rely on intricately-designed and extremely creative settings, props, and characters of diversity rarely seen outside German Expressionism and its derivatives.  In games more founded in reality, such as L.A. Noir, mise-en-scene is still extremely important and even minute details are critical.  With the advent of cutscenes and improved graphical and mechanical engines, this has only become more pronounced in recent years.  I learned about composition not from watching movies, but from a particular animation in Final Fantasy IX.  One example of truly brilliant mise-en-scene comes from Final Fantasy Crystal Chronicles; the game utilizes a “chalice” which must be carried by one of the players.  Though generally detested by the players of the game, it in fact served a very simple way of ensuring the four players could stay on the screen at the same time without crowding nor stretching.  Indeed, there are professional artists whose sole outlet of expression is in designing characters, settings, weaponry, and other elements of composition for video games and who indeed innovate and express artistic vision in their efforts of doing so.
While it is more difficult to point to use of cinematography or editing, as video games are of course made without cameras, there is no more of a difference in this respect than there is in an average animated film; to deny them on this standard would be to deny Spirited Away and Beauty and the Beast from being art in the same sentence.  However, many games such as Pokemon Black and White still play with the hypothetical camera angles, as seen in scenes such as in and near Castelia City.  In addition, codes of cinematic conduct such as the Rule of Thirds and the Axis of Action are both enforced and toyed with freely, the same as in a film, even with the added challenge of accounting for a dynamic environment.
Video games’ stories have developed greatly from the basic linear plots from the early games.  Starting around the time of the first Final Fantasy, video games have taken on increasingly complex stories, characters, themes, and motifs.  In fact, not being bound by the three-act structure common to most films, they are free to explore far larger stories.  A movie is considered “too long” if it takes more than a few hours; a game is considered “too short” if it takes less than a few dozen.  While action is enough to keep players playing, in order to keep them interested and invested in the characters an intricate storyline is necessary for most games with artistic vision.  Often it is not that a professional video game story writer was told, “Here’s a video game, give it a story” and more that someone created a story from passion and felt that a video game would be the best medium for expressing it.  Characters in good video games are no less potent and interesting than characters in good movies.  Their lives can be interesting, their deaths can be tragic.  Their dialogue and actions give them just as much depth as a Hollywood film.  Roger Ebert noted of Santiago, “She also admires a story told between the games levels, which exhibits prose on the level of a wordy fortune cookie.”  This is depending on the incorrect belief that video games cannot have clever or important dialogue, disproven many times over.  It is here that my concerns of a notable confirmation bias become more pronounced.  Like any form of art, video games are even open to experimentation and deviation from formula.  Very few works outside the medium offer such options as branched endings, which are quite common in video games.  Others, like the aforementioned Final Fantasy Crystal Chronicles, use methods such as gradually hinting at the backstory and relying on the protagonists to proactively seek it at their own pace.  There is no argument one could make against the story elements of video games that would not quash the idea that film can be an art as well.
Sound and the manipulation thereof is a major part of what sets video games apart.  While few non-musical movies have a truly spectacular soundtrack, this is a very common feature in video games.  ZUN, the one-man creative team behind the Touhou Project series of video games, has composed literally dozens of sonatas to act as character and level themes in his games.  The soundtrack for the video game Tempest 2000 was so well-composed it ended up outselling the game’s console port.  The mastery is not limited to non-diegetic sound, either.  Particularly in action-heavy games, a massive amount of sound engineering goes into ensuring that sounds seem to be coming from the right place, that they are realistic and not distracting yet distinct, etc.  To say this much hard work and creativity does not constitute “art” seems like an insult to these engineers, let alone the rest of the finished product.
While I said I would stick exclusively to the terms of art that apply to film, I do feel I should at least acknowledge that video games do have a dimension that film does not, the aspect normally referred to as gameplay.  This is what defines games such as Tetris as art, in their beautiful simplicity; like with any gauge of art, it can then range from the immaculately minimalist to the mesmerizingly complex.  Much how a book can not be judged for its art or a painting for its soundtrack, the gameplay aspect of video games is unique to the medium.  The creative effort that goes into ensuring games are diverse and enjoyable is what defines them and could be evaluated on its own multi-part scale.
I believe it is clear from the evidence that video games not only are art, but that they have been for some time.  Evaluation as you have posited it is not only unfair in its criteria but also demonstrably wrong by way of lack of research of the subject in question and its contents.  Roger Ebert claims several times that "No one in or out of the field has ever been able to cite a game worthy of comparison with the great poets, filmmakers, novelists and poets."  The only reason this is so is because of the negative stigma associated with video games, and an impartial analysis, as I believe and hope I have given, will clearly reveal them as such.  I’ve cited Tetris several times; I would also like to present games like Super Mario World, Final Fantasy VII, The Legend of Zelda: The Ocarina of Time, and Doom, just to lay the groundwork.  They have established new boundaries of culture, they have become ingrained in the collective unconscious, and they have impacted other media as well.  Video games are art.

Monday, March 26, 2012

Hot Chelle Rae

I see that Hot Chelle Rae has just released a new single.  I implore of you, do not buy it.  Do not watch it on YouTube or listen to it on Spotify or Vevo or any other website.  Call into your local radio stations and personally request they play anything else.  If you are wondering why I hate them so much, do not indulge your bile fascination by looking them up, as it is not worth the .0001 cents it earns them.

Perhaps I should elaborate.  I hate this band.  I truly despise them.  In case you couldn't gather that.

I first became familiar with Hot Chelle Rae thanks to a very poor choice in song from whoever controls the speakers in the dining hall.  Their single "Tonight, Tonight" struck me as particularly awful, first of all because it was being played so loudly I could hear it through my headphones, which I specifically use to drown out the sounds of the obnoxiously loud, talkative, screechy-voiced people that seem to populate the campus quite thoroughly and the aforementioned awful musical choices.  The other reasons are quite a bit worse.

Hot Chelle Rae is the Pauly Shore of music.  I went there.  They have no talent, instead relying on being able to copy the basic outline set up by other performers, although not the particularly skilled, whom they lack the talent to emulate in even the loosest sense; worse, they don't even copy the poor format well, instead just taking the basic cheap tricks with none of the context that makes it passable.  The only reason they have careers is because of nepotism.  They contribute absolutely nothing except a hollow, empty shell, distinguished only by being even worse than the dull, boring middle mark by which their media are judged.  "Tonight, Tonight" is a party song, but unlike other party songs, it has absolutely no energy or flow or any of the other things that make good party songs.  They have the absolute bare minimum amount of talent to qualify for a local talent show and get a "Participant" ribbon.  They do not want to make music, they just want to be musicians.

Other performers repeat words in their chorus because they are thematically relevant or at least fit the song ergonomically well.  Hot Chelle Rae constructed a chorus consisting primarily of "Tonight" because they clearly could not think of anything else.  "Tonight" is already the most overused word in the pop lexicon outside "love", so much that it has become white noise.  I don't hear it.  By the time "Hey Soul Sister" hit, it was pretty clear the definition of "tonight" had become "n., too-NITE; a word with two syllables and no meaning".  Constructing your hook out of it strikes me as lazy.

Hot Chelle Rae probably chose their name so it would sound awkward when critics inevitably labelled them "lukewarm".  Listening to their music is the auditory equivalent of drinking flat soda.

I beg of you, force their careers into the ground.  You, as an audience, have the power to drive these hacks out of business and into the dead-end jobs pumping gas they so clearly deserve so that actual good musicians, or at least those whose existence is merited by literally anything, can sell a few more songs.

Wednesday, March 21, 2012

Trends, Music, and the New Decade

I'm sure anyone with a decent memory or an old yearbook could tell you that trends change.  That jacket you thought was so cool in the 80s now looks ridiculous.  Personally I like to divide eras up into decades, since they have a tendency to approximately punctuate American (and in many cases, international) culture.

For example, we can look at trends in music.  I like to define each decade by who was, in retrospect, the most popular, lasting, and/or influential example of the biggest genre or style in music for the time.  Counting up from the 40s:
1940s: Sinatra
1950s: Elvis
1960s: The Beatles
1970s: I'm not really sure.  I'm not particularly familiar with disco.  The Bee Gees?  In terms of the also-prevalent rock and roll of the time, Queen definitely deserves a mention.
1980s: Michael Jackson
1990s: Nirvana

Naturally, a lot of this is subjective, and of course the decades are only a rough cut.  The 80s were not all explosive, high-energy pop; 1987 saw Kenny G's "Songbird" reach #3 on the pop charts.

If we go off of this, we can see some of the other trends of the period.  In most of culture, the 90s were a period when things became grimmer, darker, more serious.  This was the Dark Age of Comic Books, when basically every name that could be derived from "death" or "blood" was in use as the trends started years earlier by Watchmen started sinking in, but with none of the intelligence or relevance that justified the darker tropes.  This was the decade of Batman: The Animated Series and Gargoyles; of gangster rap and dark, quarter-hungry arcades.

The reason I bring this up is because it is now 2012, and we're starting to get some clarity on the trends of the last decade.

What are some of the things on which we can now look back and laugh?  The most pervasive trend in music for the last ten-twelve years or so has undoubtedly been, in the words of Todd in the Shadows, "club dance music about dancing in clubs to club dance music".  The decade started off with the boy bands and pop idols and quickly turned sluttier.  While it is still too early to decide accurately who will be venerated by history as the most significant contributor, I believe we can declare the Black Eyed Peas as the frontrunners of the genre, as many other artists take their influence, knowingly or otherwise, from them.

Not to mention, The Black Eyed Peas also represented perfectly the inevitable collapse of the same genre, when their latest album "The Beginning" bombed.  I don't think it was just the music; I think people are finally getting sick of club music.  Though to be fair, the album did suck.

Remember the Atkin's diet?

Looking at the pop charts this week, not one of the top five songs could really be called a dance track, and that suits me just fine.  As I said, decades are not definite markers, but two years into the 2010s it's finally being shaken off and cast into the fires of Mt. Doom.

So, I want you to look at the period from about 2000-2010.  What seems silly now?

I figure this is as good a time as any to talk about nostalgia goggles, since I've seen this image (and dozens like it) circulating:

Music now is exactly as good as it ever was.  You just either don't remember the stuff that sucked or your actively filter it out.  1976, often hailed as one of the best years in music (and it did give us some pretty amazing songs; I'm not saying it isn't), still had crappy music.



Both of these charted.  "Afternoon Delight" was the year's number 12 hit song, while "Baby" hit only number 44 in 2010.  This also means looking at only the very worst modern examples and ignoring all the well-made popular songs made around the exact same time.  Your adolescent memories are not an appropriately objective gauge by which to make cultural judgements.

My Public Enemies List

Where I "honor" the "contributions" of those who have made the world that much worse by their continued existence or lingering presence.

- "The Best of Pauly Shore" is an oxymoron.

- Advice to writers: read Twilight.  Do the opposite.

- To music producer Mr. Bangladesh:
Beethoven and Mozart, yes, could famously compose entire pieces in their heads.  This is not what you are doing.  It is called "schizophrenia".

- From what I can tell, Beyonce has gone through what can only be described as an unending cavalcade of bad break-ups where the man was entirely at fault, each and every time inspiring her to write and perform a song on the topic.  Perhaps she has some sort of sac or auxiliary organ in which she stores bile and hatred for future use.

- Chris Brown thanks his fans for his success.  Makes sense, since we know it wasn't his musical ability or personality or that he deserved it.
His greatest hits album is coming out, by the way.  Most of them are to the face.

- I don't think I can properly make fun of Jack Chick.  Anything I say would just make him seem less ridiculous than he already is.

- Whenever I get frustrated while trying to draw something, I like to think, "Well, worst case scenario, it's still better than Rob Liefeld."

- Ronald Reagan raised taxes and increased the deficit while somehow convincing modern political actives that we can and should decrease taxes and spending like Ronald Reagan did.

- Fred Phelps and the Westboro Baptist Church disliked a verdict held in Sweden that incarcerated a preacher for using hate speech to decry homosexuality.  So they did what they did... well, not "best", but "most often".  They picketed.  They did not picket the Swedish government, or a Swedish embassy, or an area of the United States with a lot of people of Swedish descent.  They picketed a local vacuum store, one of whose brands was originally from Sweden.  I wish I were making this up.  Oh, by the way, as American citizens, their votes count exactly as much as yours does; more, actually, if you live in a populous state.  Ponder that one for a minute.

- Rush Limbaugh clearly speaks for the common man, as does everyone who makes $55 million per year working three hours per day.  From what I can tell, his opinion counts for about 3,250 times the common man's.

- Congratulations, Hot Chelle Rae.  I award you the title of "Musical Unflavored Oatmeal".

- Here's my hypothesis on Jane Eyre: it was published as a series of literary articles in England during a key period, when scientists were first learning about the causes of disease, specifically cholera, in this case.  Also during this time period, paper was considered a commodity, thus people were unlikely to dispose of it.  Jane Eyre was published to encourage the use of bathroom hygiene by making paper that was certifiably useless and which no one would want to keep.  No one had the heart to tell Charlotte.

Sunday, March 11, 2012

"This Is War": A Music Review



While it's hard to complain about the message of the song, seeing as I myself am quite fervently a national pacifist, most good works of art and literature and music that deal with the topic at least have something new or original to offer.  "One More Parade" is an awesome song on the topic, first of all because it's performed by the far more talented Phil Ochs and secondly because it specifically addresses the idea of the pride and glory of war.  Instead of just showing footage of corpses, so to speak, it's taking its time to debunk some of the positive imagery and ideas associated with the topic.  "This is War" is just saying "Duh-hur, war is bad!  People are gonna die!"

The music and production isn't bad, though it seems generic.  I'm pretty sure if you put any other vocals over it, it's work just as well.  Still, the musicianship is solid and it's hard to pick at it too much.

The singing... is less forgivable.  Jared Leto seems to be doing his best Eliza Doolittle impression during the chorus.
"To the rauh!  To the laeeh!  We will fah!  To the daeah!"
Consonants, Jared!  Not to mention it's in that terrible strained voice singers always use when they want to sound deep.  It sounds like he's half garbage disposal.  You know, while passion is an integral part of singing, it's possible to be poignant while maintaining your composure, another reason I maintain "One More Parade" is superior.  If your lyrics aren't strong enough, so you have to sing like you just got hit in the solar plexus, then you need to rewrite your lyrics.

And boy oh boy, are these lyrics weak.  Just listen to the chorus.  A song-writing computer algorithm could come up with those with a pretty simple code.  The rhyme scheme's pretty good (rhyming "pariah" with "messiah" was, I admit, pretty clever), but most of the song is just store-brand stock phrases I've heard a million times before.

I certainly hope singing "brave new world" was not a reference to the novel Brave New World, because that would be the equivalent of Taylor Swift's Romeo and Juliet references, in that it only serves to prove you've never actually read Brave New World.  Brave New World in fact has very little to do with war, and there are many other dystopian works which deal with it in a way that actually counts.  Off the top of my head I can't think of a single dystopia with less satirical point directed at violence.  Brazil, maybe.  You started off the video with an H.G. Wells quote, maybe you could have used When The Sleeper Wakes.

Oh yes, the video.  Probably the worst part of the whole message.  François Truffaut once said "There is no such thing as an anti-war movie" because it will look exciting up on screen.  The more striking anti-war books and movies can avoid this via very careful control of what they show and don't show, such as Johnny Got His Gun which spends the vast majority of the book dealing with the aftermath of the war, a large portion on the mentality to lead to it, and only the tiniest passing slivers on the war itself.  For "This is War", the video director apparently decided to make war seem as awesome and glamorous as possible.  At several points I was convinced I was watching a trailer for the next Transformers movie.  We get attractive young men in military gear firing awesome weapons and humvees driving around in explosions.  Gol-ly, war sure is grisly, ain't it?


Oh, a jab at George W. Bush.  Timely.  Richard Nixon, too?  I bet he's rolling over in his grave.  Because he's dead.  He has been for a while.  You're criticizing the political actions of someone who died before half of the target audience of this song was born.


What are they even shooting at?  I don't see anything dangerous, unless you're trying to fly an airplane through the debris, in which case a bunch of guys on the ground firing machine guns in the air probably wouldn't be helping.



Look, he's got a single tear running down his cheek.  They went there.

Oh yeah, and no one dies.  Way to show us the devastating effects of combat, where everyone lives happily ever after.

Heck, I'm not even sure this is an anti-war song anymore.  Maybe the whole thing is all about how awesome war is, and frankly if you listen to just the lyrics there's not a lot to disprove that.  Maybe the H.G. Wells quote at the beginning is the sarcastic part, and everything else is an entirely sincere praise of the glory of war.

I'm not really sure what was up with all those triangles, though.

In short, if you're gonna try and deliver a message, make sure you don't use satire so sloppily you 
completely undermine your message.  The music itself isn't terrible, but it is pretty bad, and the video is just stupidly composed.


War is bad.  There.  That sentence delivered the message better than this song could ever hope to.  Odds are no one who doesn't already whole-heartedly agree with the intended message will ever be swayed by it, even a little.  I can' think of anything else to say about it, since it would probably just make you pay more attention to it and get more and more devoted the idea that war is awesome.

Friday, March 9, 2012

Dairy

So, you know that "Got Milk?" commercial where there's that rich guy wondering how he can waste his money, and someone says, "We could try making milk from plants." and the other guy says "But milk comes from cows!" and the rich guy's like "Genius!"?  I'm sure it's on YouTube.

Well, that's not entirely accurate.  Soy milk is not milk, it's soy milk, and it's sold as such.  I have yet to see a label that plays down the "soy" part of it.  It's a compound word with a different meaning.  It's just called "soy milk" because it's similar to milk.

The problem I have, though, is the "milk comes from cows" thing.  Cow milk isn't even the most-consumed type of milk by humans, goat milk is.  Milk comes from lots of animals--it's one of the defining characteristics of the entire class Mammalia, and even then there are a few species of snake that lactate.  What they mean to say is "milk comes from females".

So I guess they're left with two real options: recognize that there are in fact multiple quality milk-like products or stick to the most denotatively-correct definition for their product.  They have taken the middle road and done neither.

On an unrelated note:

I like to imagine there's some sadistic crime warlord with a warehouse full of Klondike bars using it to extort illegal/immoral acts out of people as part of a cruel social experiment.

Monday, March 5, 2012

The Best Things About College

BYU-Hawaii: The classes are easy, the people are friendly, and the weather is warm and sunny.  It's my personal hell.


However, my therapist encouraged me to think more positively, so here's the list of what I do like about my college.


-I live on-campus.  This means I can roll out of bed at 7:00 and make it to my 7:30 class with time for a leisurely breakfast in between.  "Community college has everything a four-year has"--never fall for this lie!
-Also on-campus, the health center.  Never before has my hypochondria felt so enabled.  Unlike high school, I'm quite certain these people have received actual medical training.
-Sometimes I legitimately forget whether or not my roommate is in the room.  It's the housing arrangement of my dreams.
-College textbooks are great.  No longer am I distracted by why a demographically-diverse group of people is so manically excited about chemistry.
-My campus is so diverse!  I'm always amazed at the different cultures, ways of life, and perspectives that can be homogenized into oblivion on a religious campus.
-Bulletin boards are everywhere, and with them, the possibility for pranks.  It's good to be alive and mildly sociopathic!
-The library may not have a fiction section (seriously, what?), but today they were giving away their old anthropology books.  FOR FREE.  I got five.
-Film class is pretty neat.  Last Friday we watched La Jetee, a French post-modern soft science-fiction psychological/body horror romantic tragicomic mind-bending photo-roman.  I defy you to name another film that demands that many adjectives.
-"If you don't learn to keep your room clean, what will you do with your dorm when you go to college?"  Hahahahahahahahahahaha.
-I still keep in contact with my friends who are still in high school.  I like to stroke my scraggly neckbeard and act sage over Facebook.
-I have to take the bus just about anywhere outside my 300-person town.  Taking the bus means standing in one place for several hours, doing nothing interesting, and being polite to rude idiots.  This means I can check on my job applications that I have retail experience.

Saturday, March 3, 2012

Top Ten Favorite Songs

A Top Ten Movies list is subjective.  A Top Ten Songs list is even more so.  It's pretty hard to put my finger on why exactly I like these songs any more than others; in many cases I just do.  Like my Top Ten Movies list, I'm going to restrict myself to one song per performer.

10. "Comme un Enfant (Freaks remix)"
Yelle

Yes, I listen to French music.  That's just how classy I am.  I'd probably put this higher on the list, except that I only just got into it and I'm not yet sure if it has the longevity of the others.

9. "For No One"
The Beatles

It's hard to imagine any respectable top ten songs list without The Beatles.

8. "Becoming Popular (The Pony Everypony Should Know)"
Rarity, written by Daniel Ingram

It came down to this one or "Winter Wrap-Up".  It wasn't an easy choice.

7. "Mykonos"
Fleet Foxes

I got into Fleet Foxes a while before they started getting popular, but not early enough that I can brag about it.  It's a frustrating nexus.

6. Everyone's a Hero
Nathan Fillion, from Dr. Horrible's Sing-Along Blog

I know I said I couldn't put my finger on why I liked these songs.  Except for this one--it's the lyrics.  Everything Joss Whedon writes is golden.

5. "Chocolate"
Megpoid Gumi, written by Otetsu
Some people dislike Vocaloids for "ruining music" or not being "real".  That's just dumb.  Vocaloids are closer to an instrument than anything.  It's like saying "Boy, I really do hate this cello song", which people just don't say, unless there's a performer named Cello of whom I've not been made aware, in which case, yes, they would say that.

4. "I'll Take Us Home"
Matt & Kim

There's no greater proof that music is a subjective thing than the fact that I absolutely love Matt & Kim. Objectively, they're pretty terrible (they have virtually no formal training, so I don't think I'm overstepping my bounds in saying that) but I just love their sound.  Plus their songs are really, really easy to learn to play.

3. "Power of Life"
Yellow-Zebra, original version by Zun

If there was ever an argument against copyright law, it would be all the remixes and covers of Zun songs.  Imagine if everything had this much freedom to be redone by other artists, and how much awesome stuff we'd get.  The original version is called "A Flower-Studded Sake Dish on Mt. Ooe" from the video game series Touhou Project.

2. "She's An Angel"
They Might Be Giants

What's this?  They Might Be Giants isn't number one?  Yes, although what they lack in a close contest for the single number one song, they make up for in sheer quantity of absolutely amazing songs.  Without my "one song per performer" rule they'd probably make up at least half this list on their own.

1. This Too Shall Pass
OK Go

Is it weird that I prefer the marching band version?  Anyway, here it is, my single favorite song of all time so far.  I don't have a clue why, but if I had to guess I'd have to say because it's so divinely simple. The chords are: C, F, G, F, repeat.  The rhythm is 4/4.  I really don't know why I love it so much.  I just do.

Feel free to share your own top tens in the comments.